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βš™οΈ VD_Crafting_Station.js

Advanced Equipment Upgrade & Forging System for RPG Maker MZ

VD_Crafting_Station introduces a complete weapon and armor upgrade system for RPG Maker MZ.
Players can enhance their equipment using gold, materials, and stat-boosting items, each granting permanent parameter increases.

✨ Features

  • 🧰 Full forge scene with clean and intuitive UI

  • πŸ’Ž Stat Materials — mandatory items that increase chosen stats

  • πŸ’° Gold & item requirements per upgrade level

  • πŸ“ˆ Dynamic gold scaling (percentage-based growth per level)

  • πŸͺ„ Automatic item renaming (e.g. β€œIron Sword +1”)

  • βš™οΈ Plugin parameters for easy customization

  • 🧠 No scripting required, fully event-driven

  • 🎨 Compatible with custom UIs and crafting systems

πŸ“¦ Installation

  1. Download VD_Crafting_Station.js.

  2. Copy it into your project’s js/plugins/ folder.

  3. Open the Plugin Manager in RPG Maker MZ.

  4. Add VD_Crafting_Station and turn it ON.

  5. Adjust plugin parameters (gold cost, growth %, stat material IDs).

πŸ•ΉοΈ Usage

Opening the Forge Scene

Use the plugin command:

OpenForge 

This opens the forge/upgrade scene.
You can trigger it from an NPC event, blacksmith shop, or any location.

🧩 Plugin Parameters

  • Stat Material IDs — list of item IDs usable as stat materials.
    Example: [5, 6, 7]

  • Base Weapon Cost / Base Armor Cost — base gold cost for the first upgrade.

  • Weapon Cost Growth (%) / Armor Cost Growth (%) — percentage increase in cost per level.
    Example: Base = 1000, Growth = 5 β†’ 1000 β†’ 1050 β†’ 1102 β†’ 1157...

🧠 How It Works

  1. Player opens the forge.

  2. Selects a weapon or armor.

  3. Confirms to see gold and item requirements.

  4. Chooses a Stat Material that boosts chosen parameters.

  5. Confirms upgrade β†’ gold, items, and material are consumed.

  6. Equipment level and stats increase permanently.

πŸ“œ Note Tags

πŸ”Ή Gold Costs

<upgradeCostX:Y> 

Example:

<upgradeCost2:1500> 

Upgrading to +2 will cost 1500 gold.

πŸ”Ή Material Requirements

<upgradeItemX:ID,Amount> 

Example:

<upgradeItem1:10,2> 

Requires 2 Γ— Item #10 to upgrade to +1.
You can also use <upgradeItem10:12,1> as a fallback for multiple levels.

πŸ”Ή Stat Material Bonuses

<upgradeParam:PARAM,VALUE> 

Parameters:
mhp, mmp, atk, def, mat, mdf, agi, luk

Example:

<upgradeParam:atk,2> <upgradeParam:def,1> 

πŸͺ™ Gold Cost Scaling

Define base costs and growth rates in Plugin Manager:

Example:

Base Weapon Cost: 1000 Weapon Cost Growth: 5 Base Armor Cost: 800 Armor Cost Growth: 4 

Each new upgrade increases the cost by the set percentage (compounded).

βš”οΈ Example Setup

Item #5 – Nano Crystal

<upgradeParam:atk,2> <upgradeParam:agi,1> 

Weapon #1 – Steel Sword

<upgradeItem1:8,3> <upgradeItem5:12,1> 

🧾 Notes

  • Stat materials are mandatory for every upgrade.

  • Requirements appear only after confirming an item.

  • Works for both equipped and inventory items.

  • Displays live stat preview before upgrading.

Updated 19 days ago
StatusReleased
CategoryTool
PlatformsWindows, macOS, Android
AuthorVanDressler
Tagsforge, RPG Maker MZ, upgrade-system

Download

Download NowName your own price

Click download now to get access to the following files:

VD_Forge.js 18 kB
VD_Crafting_Station.js 33 kB

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